REVIEW OF FINAL MAJOR
PROJECT (FMP)
Student Name: Freya
Salisbury
Pathway:
3D Pathway
Final Major Project
Title: Rio Olympics 2016
In the final Foundation project I have designed and
manufactured a 3D medal and Olympic Flame Cauldron sculpture to symbolise Rio
Olympic Games 2016. The main requirements of the medal design were clarity and
choice of visual components. It was observed that Nike the Greek Goddess of
victory featured on medals from the last 3 Olympics, so she was included on
these designs. The Rio 2016 font by
Dalton Magg inspired the design on the medal; the letters are created to look
as if they are drawn swiftly suggesting the movement of athletes. The stages of
initial rough ideas through to final medals shows that some of the early design
elements remain. This is seen in the retaining of the Olympic rings and Christ the
Redeemer. Method and material progression
meant that the medals have required some rethinking. A gilded medal showed
failings in the application of real gold, silver and bronze leaf due to the
porous nature of plywood and difficulty pre-sealing the surface - and losing
fine medal detail in the process.
From the very beginning with the project proposal the final
outcome is very different to that which I imagined, and I feel the models now
serve as a symbol of Brazil, reflecting a hint their culture. Some effort went
in to incorporating the appropriate typography into the design, and the Rio
2016 font gives an informal laid back feel echoing the lifestyle of Brazil.
The other product designed and manufactured for the final
project was the Olympic Flame Cauldron. In the words of Pier De Coubertin “The
Olympics is not just about winning - but about taking part”, and this quote
epitomises my design ethos on this project to involve and impress people. Unlike the torch relay where people are involved
by selection or watching from the side-lines, this cauldron design allows the
stadium crowds to participate by entering the sculpture providing a profound and
memorable experience. The cauldron is
double insulated with safe access for any visitors, and creates an
unforgettable experience once inside. The flame is shot from the base through
the funnel into the sky continuously for 2 weeks of highly competitive
sport.
During the research into this project I considered and
understood the power the Olympics has on a country and its people. A trip to the London 2012 Park gave an
insight into how that area has transformed for the better due to the profile of
the games. A trip to Berlin allowed a
visit to the 1936 Olympic fascist stadium. The historical context that
surrounded those games still impacts on us today. This visit was vital and
encouraged me to think more widely and to be more inclusive in my designs.
Keeping an on-line blog has allowed me to present my research and designs to
others in a more professional manner, and feedback is often gained through this
medium by peers and tutors. The amount of time spent researching both written
and on-line media has helped me realise the depth of study needed for a project
of this magnitude.
This project has a seven week duration and therefore talking
through and discussing ideas is a necessary element. Geoff Henman gave me advice for the design of
the Olympic cauldron; he mentioned layering using acrylic to create rounded
seating - widening at the top and have the flame in the middle. This was useful information as never before
has such great access been granted allowing people to walk within this iconic
sculpture.
Anna also gave advice on the medal designs and insisted that
I look back at past medals to reference the changing styles and imagery. From
my peers the most important feedback received was praise on the amount of
testing and different methods used during my project. For example the use of rapid
prototyping, laser cutting, gilding and spray painting. These all show
versatility and experimental design to reach the best outcome possible within
the brief.
The stages of initial rough ideas through to final medals demonstrates
that some of the early design elements remain. The project enabled exploration
of ideas and processes from initial ideas to Adobe software and 3D printing. Technical drawing and exhibiting the idea to
its full potential in scale and the environment in which it belongs. To improve the overall process I would aim to
begin the drawing stages earlier and
develop these sketches earlier.
The learning curve of improvement would include taking an
idea and developing it to a reasonable conclusion before moving on to an alternative design. With this in mind then continuing to research
into the contextual background of products and their meaning, and designing with
the client/project objective in mind.